Hello and welcome to our community! Is this your first visit?
Register
Enjoy an ad free experience by logging in. Not a member yet? Register.
Results 1 to 2 of 2
  1. #1
    New to the CF scene
    Join Date
    Jan 2011
    Posts
    1
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Question a simple slideable gallery with ONLY thumbnails?

    Ive searched everywhere for an image gallery script which shows only thumbnails.
    -Ive found none =/

    What i want is something like this: http://www.dhtmlgoodies.com/scripts/...ideshow-5.html

    BUT i do want just the small thumbnails thats slideable.

    The below gallery-link is what I want, but it should be sliding like the thumbnails in the above gallery so that I don't have to place 100 pictures in one page.
    http://www.gethifi.com/demos/jphotogrid


    Ive found galleries in flash, but it would be great to not have to use flash..

    an1 knows about a script like the one in my description?
    Im not awsome at scripts. I know a little, and have tried to modify some scripts, but ive given up

  • #2
    Senior Coder
    Join Date
    Mar 2005
    Location
    Portsmouth UK
    Posts
    4,533
    Thanks
    3
    Thanked 512 Times in 499 Posts
    http://www.vicsjavascripts.org.uk/St...arouselIII.htm

    http://www.vicsjavascripts.org.uk/St...CarouselII.htm

    http://www.vicsjavascripts.org.uk/St...epCarousel.htm

    simplest

    Code:
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
        "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    
    <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
    
    <head>
      <title></title>
    <style type="text/css">
    /*<![CDATA[*/
    #tstH {
      position:absolute;left:290px;top:250px;width:570px;height:188px;border:solid #FF0033 1px;text-Align:center;
    }
    
    .slideH {
      position:absolute;left:0px;top:0px;width:1637px;height:200px;text-Align:left;
    }
    
    .slideH IMG {
      position:relative;left:0px;width:200px;height:150px;position:relative;
    }
    
    .butH {
      position:absolute;z-Index:10;left:2px;top:80px;
    }
    
    
    /*]]>*/
    </style>
    
    <script type="text/javascript">
    // Animate (11-January-2010)
    // by Vic Phillips http://www.vicsjavascripts.org.uk
    
    // To progressively change the Left, Top, Width, Height or Opacity of an element over a specified period of time.
    // With the ability to scale the effect time on specified minimum/maximum values
    // and with three types of progression 'sin' and 'cos' and liner.
    
    // **** Application Notes
    
    // **** The HTML Code
    //
    // when moving an element the inline or class rule style position of the element should be assigned as
    // 'position:relative;' or 'position:absolute;'
    //
    // The element would normally be assigned a unique ID name.
    //
    
    // **** Initialising the Script.
    //
    // The script is initialised by assigning an instance of the script to a variable.
    // e.g A = new zxcAnimate('left','id1')
    // where:
    //  A           = a global variable                                                               (variable)
    //  parameter 0 = the mode(see Note 1).                                                           (string)
    //  parameter 1 = the unique ID name or element object.                                           (string or element object)
    //  parameter 1 = the initial value.                                                              (digits, default = 0)
    
    // **** Executing the Effect
    //
    // The effect is executed by an event call to function 'A.animate(10,800 ,5000,[10,800]);'
    // where:
    //  A           = the global referencing the script instance.                                 (variable)
    //  parameter 0 = the start value.                                                            (digits, for opacity minimum 0, maximum 100)
    //  parameter 1 = the finish value.                                                           (digits, for opacity minimum 0, maximum 100)
    //  parameter 2 =  period of time between the start and finish of the effect in milliseconds. (digits or defaults to previous or 0(on first call) milliSeconds)
    //  parameter 3 = (optional) to scale the effect time on a specified minimum/maximum.         (array, see Note 3)
    //                 field 0 the minimum value. (digits)
    //                 field 1 the maximum value. (digits)
    //  parameter 3 = (optional) the type of progression, 'sin', 'cos' or 'liner'.                (string, default = 'liner')
    //                 'sin' progression starts fast and ends slow.
    //                 'cos' progression starts slow and ends fast.
    //
    //  Note 1:  Examples modes: 'left', 'top', 'width', 'height', 'opacity.
    //  Note 2:  The default units(excepting opacity) are 'px'.
    //           For hyphenated modes, the first character after the hyphen must be upper case, all others lower case.
    //  Note 3:  The scale is of particular use when re-calling the effect
    //           in mid progression to retain an constant rate of progression.
    //  Note 4:  The current effect value is recorded in A.data[0].
    //  Note 5:  A function may be called on completion of the effect by assigning the function
    //           to the animator intance property .Complete.
    //           e.g. [instance].Complete=function(){ alert(this.data[0]); };
    //
    
    
    
    // **** Functional Code(1.52K) - NO NEED to Change
    
    function zxcAnimate(mde,obj,srt){
     this.to=null;
     this.obj=typeof(obj)=='object'?obj:document.getElementById(obj);
     this.mde=mde.replace(/\W/g,'');
     this.data=[srt||0];
     return this;
    }
    
    zxcAnimate.prototype={
    
     animate:function(srt,fin,ms,scale,c){
      clearTimeout(this.to);
      this.time=ms||this.time||0;
      this.neg=srt<0||fin<0;
      this.data=[srt,srt,fin];
      this.mS=this.time*(!scale?1:Math.abs((fin-srt)/(scale[1]-scale[0])));
      this.c=typeof(c)=='string'?c.charAt(0).toLowerCase():this.c?this.c:'';
      this.inc=Math.PI/(2*this.mS);
      this.srttime=new Date().getTime();
      this.cng();
     },
    
     cng:function(){
      var oop=this,ms=new Date().getTime()-this.srttime;
      this.data[0]=Math.floor(this.c=='s'?(this.data[2]-this.data[1])*Math.sin(this.inc*ms)+this.data[1]:this.c=='c'?this.data[2]-(this.data[2]-this.data[1])*Math.cos(this.inc*ms):(this.data[2]-this.data[1])/this.mS*ms+this.data[1]);
      this.apply();
      if (ms<this.mS) this.to=setTimeout(function(){oop.cng()},10);
      else {
       this.data[0]=this.data[2];
       this.apply();
       if (this.Complete) this.Complete(this);
      }
     },
    
     apply:function(){
      if (isFinite(this.data[0])){
       if (this.data[0]<0&&!this.neg) this.data[0]=0;
       if (this.mde!='opacity') this.obj.style[this.mde]=this.data[0]+'px';
       else zxcOpacity(this.obj,this.data[0]);
      }
     }
    
    }
    
    function zxcOpacity(obj,opc){
     if (opc<0||opc>100) return;
     obj.style.filter='alpha(opacity='+opc+')';
     obj.style.opacity=obj.style.MozOpacity=obj.style.WebkitOpacity=obj.style.KhtmlOpacity=opc/100-.001;
    }
    
    
    </script>
    
    
    </head>
    
    <body>
     <div id="tstH" >
      <div class="slideH" >
       <img src="http://www.vicsjavascripts.org.uk/StdImages/Egypt5.jpg" alt="Egypt" />
       <img src="http://www.vicsjavascripts.org.uk/StdImages/Egypt6.jpg" alt="Egypt" />
       <img src="http://www.vicsjavascripts.org.uk/StdImages/Egypt7.jpg" alt="Egypt" />
       <img src="http://www.vicsjavascripts.org.uk/StdImages/Egypt8.jpg" alt="Egypt" />
       <img src="http://www.vicsjavascripts.org.uk/StdImages/Egypt9.jpg" alt="Egypt" />
       <img src="http://www.vicsjavascripts.org.uk/StdImages/Egypt11.jpg" alt="Egypt" />
      </div>
      <img id="lftH" class="butH" src="http://www.vicsjavascripts.org.uk/StdImages/Left1.gif" alt="Forward" title="Forward" />
      <img id="rigH" class="butH" src="http://www.vicsjavascripts.org.uk/StdImages/Right1.gif" alt="Back" title="Back" style="left:546px;"/>
     </div>
    
    <script language="JavaScript" type="text/javascript">
    /*<![CDATA[*/
    
    
    function zxcStepCarousel(o){
     var obj=document.getElementById(o.ID),slide=obj.getElementsByTagName('DIV')[0], imgs=slide.getElementsByTagName('IMG'),z0,but,max=0;
     obj.style.overflow='hidden';
     this.pos=[];
     for (z0=0;z0<imgs.length;z0++){
      this.pos[z0]=-imgs[z0].offsetLeft;
      max=imgs[z0].offsetLeft+imgs[z0].offsetWidth;
     }
     this.max=-max+obj.offsetWidth;
     this.slide=new zxcAnimate('left',slide,0);
     but=document.getElementById(o.BackID);
     if (but){
      this.addevt(but,'mouseup','Next',1);
     }
     but=document.getElementById(o.ForwardID);
     if (but){
      this.addevt(but,'mouseup','Next',-1);
     }
     this.ud=-1;
     this.cnt=0;
     this.to=null;
     this.cntF=-1;
     this.pages=[];
     this.ms=typeof(o.AnimationSpeed)=='number'?o.AnimationSpeed:1000;
    }
    
    zxcStepCarousel.prototype={
    
     Next:function(ud){
      ud=typeof(ud)=='number'&&ud<0?-1:1;
      this.cnt=Math.min(Math.max(this.cnt-=ud,0),this.pos.length-1);
      this.slide.animate(this.slide.data[0],Math.max(this.pos[this.cnt],this.max),this.ms,[this.pos[0],this.pos[1]]);
     },
    
     addevt:function(o,t,f,p){
      var oop=this;
      if (o.addEventListener) o.addEventListener(t,function(e){ return oop[f](p,e);}, false);
      else if (o.attachEvent) o.attachEvent('on'+t,function(e){ return oop[f](p,e); });
     },
    
     bycls:function (nme,el){
      for (var reg=new RegExp('\\b'+nme+'\\b'),els=el.getElementsByTagName('*'),ary=[],z0=0; z0<els.length;z0++){
       if(reg.test(els[z0].className)){
        ary.push(els[z0]);
       }
      }
      return ary;
     }
    
    }
    
    SH=new zxcStepCarousel({
     ID:'tstH',            // the unique ID name of the parent DIV.                                                          (string)
     AnimationSpeed:1000,  //(optional) the duration of the slide move animation in milli seconds.                           (digits, default = 1000)
     ForwardID:'lftH',     //(optional) the unique ID name of the object to rotate the elements forward on mouseup.          (string, default = inline event calls)
     BackID:'rigH'         //(optional) the unique ID name of the object to rotate the elements back on mouseup.             (string, default = inline event calls)
    });
    /*]]>*/
    </script>
    
    </body>
    
    </html>
    Last edited by vwphillips; 01-04-2011 at 06:48 PM.
    Vic

    God Loves You and will never love you less.

    http://www.vicsjavascripts.org/Home.htm

    If my post has been useful please donate to http://www.operationsmile.org.uk/


  •  

    Tags for this Thread

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts
    •